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Name: Graigus Stombren
Class: Mage (Conjurer)
Level: 5
Alignment: CG
Hit Points 26
Armor Class: 0/4
THACO: 18
Race: Half-Elf
Sex: Male
Age 18
Height: 5' 7"
Weight: 160
Hair Color: Brown
Eye Color: Blue
God: Tempus/Mystra
Kit: Militant Mage
Master/Teacher: Graigus (Grandfather)
Experience Points: 24,900 (n.l. - 40,000)Money
Gold: 73
Gems: 1; Star Sapphire (5000 GP)
STR: 16
Stamina: 14 (Weight Allowance: 55 lbs.)
Muscle: 18 (Att: +1, Dmg: +3, Max. Press: 255, Open Doors: 11 Bend
Bars/ Lift Gates: 16
DEX: 16
Aim: 14 (Missile Adj: - )
Balance: 18 (reaction Adj: +2, Defense Adj: -4)
CON: 15
Health: 14 (System Shock: 88%, Poison Save: - )
Fitness: 16 (Hit Point Adj: +2, Resurrection Survival: 96%)
INT: 18
Reason: 18 (Spell Level: 9th, Max No. Of Spells: 18)
Knowledge: 18 (Bonus No. Of Prof.: 7, Learn Spell: 85%)
WIS: 15
Intuition: 14
Willpower: 16 (Magic Defense Adj: +2, Spell Immunity: - )
CHA: 14
Leadership: 14 (Loyalty Base: +1, No. Of Henchmen: 6)
Appearance: 14 (Reaction Adj: +2)
Savings Throws
Paralyze, Poison or Death Magic: 14
Petrify or Polymorph: 13
Rod, Staff or Wand: 11
Breath Weapon: 15
Spell: 12
Weapon Proficiencies
Bastard Sword
Hand Crossbow
>One-handed fighting
>Two-handed fighting
>Weapon of Choice (Bastard Sword)
>Weapon Expertise (Bastard Sword)
Non-Weapon Proficiencies
Reading & Writing
Endurance
Class & Race Abilities
Less Sleep
Infravision 60'
Detect Doors
Armored Wizard
Combat Bonus
Automatic Spells
Extend Duration
Learning Penalty (-15% non-specialty schools)
Cannot learn from the following schools of magic:
Alteration *
Greater Divination
Invocation/Evocation
Traits
Ambidexterity
Fast Healer
Obscure Knowledge
Disadvantages
Powerful Enemy (Grandfather on mother's side)
Bad Tempered
Armor Worn
Chain Mail
Languages
Common
Elven
Spells (4 - 2 - 1)
| First
Level |
Second
Level |
Third
Level |
Alarm
Armor
Friends
Change Self
Sleep
Read Magic
Detect Magic
Chill Touch
Cantrip
Mount
Double Memory |
Melf's Acid
Arrow
Invisibility
Choke
Mirror Image
Unseen Servant
Detect Invisibility
Blindness |
Monster
Summoning I |
Magic Items
Necklace (+4 save vs. charm/enchantment)
Ring (given from grandfather, all attributes unknown. -1 AC, Monster
Summoning known so far.)
Weapons
Bastard Sword (2)
Hand Crossbow
Equipment
Poison (5 doses, very potent)
Cloth Cloak
2 Wineskins
1 Flint & Steel
4 Scroll Cases
2 Sheets Papyrus
2 Sheets Paper
2 Vials Writing Ink
2 Lg. Sacks
2 Lg. Belt Pouches
Bull's-eye Lantern
5 Flasks Oil (for lantern)
Common Cloth (for wrapping breakables)
3 Sm. Sacks
2 Whetstones
2 Weeks of Rations
Bolt Case
23 Bolts
Other Notes
To find out the history of Graigus, go to the Bard's Corner/Stories.
(Contributed by Gene Vogel)
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