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Dungeons
& Dragons
Character Races:
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Rury
D&D 3rd Edition
The
Rury are an ancient race that is near extinction. There are little under
20 left in the world due to the excessive hunting of them a long time ago
for their hearts, which turn into the richest gold imaginable when killed,
valued at 10,000 gold pieces. The Rury are very secretive and wish to be
left alone but if they are somehow forced to work with others then they
are somewhat pompous. A Rury never kills unless their or someone else's
life is in danger.
Description
Rury are medium sized and stand about 5' to about 5' 9." Their
average weight is 100 to about 140. The average Rury lives to be about 240
years old. A Rury usually has white or platinum-colored hair which grows
very thick and toward the back of the head. They also have somewhat large
ears and appear catlike at times. They usually are barefoot or wear very
thin shoes as they like the feel of earth beneath their feet.
Their
preferred class is either the rogue or the fighter but they are very
adaptable still. Rury names have a very wide rang because they might hear
a word in a language other than their own they may choose to name their
baby that word or name. The Rury usually wear somewhat bright clothes that
they can easily move and feel comfortable in.
Special
Abilities
Dark vision: the Rury cans see almost as well in the dark as in the light
Claws: the Rury posses sharp retractable claws that when the Rury feels
like
its in danger will instinctively come out (the claws do 1d4 points of
damage)
Teeth: with age the Rury grows very sharp teeth that do 1d6 points of
damage
though the Rury rarely bites (bad tastes)
The Rury get +2 to all listen and spot checks because they have large ears
and very sharp eyes. Oh and search checks!!
Rury has a base armor class of 15 due to the dexterous frame
Rury are proficient with the falchion
Share life: the Rury can give another being a little of its own HP (a
maximum
of 10 unless its willing to drop below 0 on the spot) roll 1d6 if you
choose
to drop below 0
A Rury gets +2 dex and -2 strength
Heightened
olfactory senses: They can smell enemies 20 feet away.
Rury
characters & NPC's automatically
get Rurion and common as languages.
Created
by D. A. C.
(04-05-03)
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